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Escrimeur

(image)

The ideal of the all-purpose cavalrymann - the ideal that has eluded humans for so long - is embodied by the escrimeurs. While not as devastating in the charge as a gendarme, they are as versatile and deadly as any cavalrymann could hope to be. Their skills with horse, sword, and crossbow seem incredible to other races, and are held in high regard even by their fellow elves.

Advances from: Cavalier
Advances to:
Cost: 39
HP: 68
Movement: 8
XP: 50
Level: 3
Alignment: neutral
IDHigh Elven Escrimeur
Abilities:
(image)sword
blade
12 - 4
melee
(image)crossbow
pierce
12 - 2
ranged
Resistances:
blade30%
pierce-20%
impact30%
fire0%
cold0%
arcane20%
TerrainMovement CostDefense
Aldeias:140%
Cancelar420%
Continental230%
Costeiro140%
Costeiro-0%
Deep Water9920%
Flat140%
Forest330%
Frozen230%
Hills240%
Impassable9990%
Mountains9920%
Mushroom Grove420%
Shallow Water420%
Swamp420%
Unwalkable9920%